#pragma once
#include "Dispatch.h"

class KeyboardDispatch
{
private:
	Dispatch *dispatch; //the place where events go
public:
	//
	//Constructors
	//
	KeyboardDispatch(Dispatch *dispatcher);
	~KeyboardDispatch(void);
	//
	//Event Handlers
	//
	void keyboard(unsigned char key, int x, int y);
	void keyboardSpecial(int key, int x, int y);

};
